Class Serializer

A class that provides a custom event channel.

You may bind a callback to an event with on or remove with off; trigger-ing an event fires all callbacks in succession.

Hierarchy (view full)



projectRoot: string

Only set when serializing.


  • Bind an event to only be triggered a single time. After the first time the callback is invoked, its listener will be removed. If multiple events are passed in using the space-separated syntax, the handler will fire once for each event, not once for a combination of all events.


    Returns this

  • Parameters

    • name: string
    • callback: EventCallback
    • Optional context: any
    • Optional priority: any

    Returns this

  • Trigger one or many events, firing all bound callbacks. Callbacks are passed the same arguments as trigger is, apart from the event name (unless you're listening on "all", which will cause your callback to receive the true name of the event as the first argument).


    Returns Serializer


EVENT_BEGIN: string = "begin"

Triggered when the Serializer begins transforming a project. EVENT_BEGIN

EVENT_END: string = "end"

Triggered when the Serializer has finished transforming a project. EVENT_END

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